NEW RECORDING – Lean/Agile project controls for Project Managers

Every project manager can successfully integrate agile in a waterfall environment to improve project predictability, cost effectiveness and ultimately project and professional success.

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Agile was once considered a fad
by project management professionals.

In the 10 years since the agile manifesto was written agile has matured; it has moved from being a core methodology and from small software companies to the point where it is used, to some extent, in a majority of enterprise organizations today. Agile isn’t a silver bullet for every context though and agile methods need to adapt to the changing contexts of the enterprise.

This webinar will examine how project managers can successfully apply Agile to their projects in an enterprise context.

LEARNING OBJECTIVES

  • Why we struggle Agile in an Enterprise
  • Mapping project controls to agile project metrics for improved project control and reporting than on plan driven projects: Scope, Schedule and Budget.
  • Three approaches to creating a Gantt chart for an agile project
  • How to handle external dependencies
  • Nine principles for bringing a little bit of agile into any project

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Lean-Agile for Executives & Management

Do you want to know how to talk to your executives and management about the value of Agility and transitioning organizations to Lean-Agile methods?

Then you will want to listen to this excellent recording with Alan Shalloway, CEO of NetObjectives, that will discuss:

  • How executives think – what they care about – or not care about
  • What questions do they ask?
  • How does Agility address their concerns and questions
  • What should I say to them?
  • and more….

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Receive a Complimentary Virtual Pass to Agile Connect (June 8-9)

CLICK HERE to Receive your FREE Pass to Agile Connect.

You are invited to join us online June 8-9 for Agile Connect – a virtual conference – where we’ll be streaming live from Agile Development Practices West in Las Vegas!

Choose from keynotes and technical sessions, interact with your colleagues and speakers, watch live speaker interviews from the EXPO floor, and more! For your convenience, sessions will also be available on demand after the event. Register today and forward this invitation to your team for your complimentary passes to this event.

Register now and get your free pass to Agile Connect, or view the full view the full program details.

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WEBINAR – Kanban and CMMI (4/27)

April 27, 2011 (12-1 PDT)

Agile development methods and CMMI (Capability Maturity Mode® Integration) best practices are often perceived to be at odds with each other. This webinar clarifies why the discord need not exist and proposes that CMMI and Agile champions work toward deriving benefit from using both and exploit synergies that have the potential to dramatically improve business performance.

PRESENTER: Hillel Glazer – Hillel’s been working in process improvement since his first job out of college. He is one of the only CMMI High Maturity Lead Appraisers and CMMI Instructors working with agile teams, and he’s an SEI Visiting Scientist.   Hillel is the lead author on the SEI’s first-ever official publication addressing agile development. His diverse experience base including aerospace/defense and systems engineering, large and small consulting practices, federal agencies, dot-com operations and financial systems support is probably what gave him the necessary perspective to pioneer how to bring CMMI and Agile together as far back as his 2001 CrossTalk article highlighting the compatibilities of (then) CMM and XP.

** Registration is not open yet…..let me know if you want an email when you can register…

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NEW WEBINAR RECORDING – Lean-Agile for Exectives

The webinar is catered for top management either in preparation for transitioning their organization to Lean-Agile methods or just to learn more about Lean Software Development. It reviews the basics of Lean Software Development by presenting an integration of several different Lean viewpoints. It covers principles of Lean Software Development principles and a brief overview of Agile methods.

PRESENTER: Alan Shallowaythe founder and CEO of Net Objectives. With over 40 years of experience, Alan is an industry thought leader in Lean, Kanban, Scrum and design patterns. He helps companies transition to Lean and Agile methods enterprise-wide as well teaches courses in these areas. Alan has developed training and coaching methods for Lean-Agile that have helped his clients achieve long-term, sustainable productivity gains. He is a popular speaker at prestigious conferences worldwide. He is the primary author of Design Patterns Explained: A New Perspective on Object-Oriented Design, Lean-Agile Pocket Guide for Scrum Teams, Lean-Agile Software Development: Achieving Enterprise Agility and is currently writing Essential Skills for the Agile Developer. Alan has worked in literally dozens of industries over his career. He is a co-founder and board member for the Lean Software and Systems Consortium.  He has a Masters in Computer Science from M.I.T. as well as a Masters in Mathematics from Emory University.

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WEBINAR – Building the Product Backlog (3/25)

March 25, 2011 (11-12pm PST)

Building and maintaining a Product Backlog can be a time-consuming effort.  Though the Product Owner has final say in the prioritization, a good product backlog is a result of a combined effort of the Product Owner, Scrum team, ScrumMaster and stakeholders.

In this webinar you will learn techniques and ideas for the entire lifecycle of backlog management and how each of the Scrum roles, as well as stakeholders, can contribute to its overall effectiveness.

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An Overview of Lean-Agile Methods

Life used to be simpler. In the 90s, if you wanted to go Agile, XP was the route of choice. And then Scrum became popular. And it was not too long before organizations began to hit the limits of these approaches due to their focus on teams. And then it became apparent that lean principles could be applied to software and Lean Software Development and later Kanban were added to the mix. Now, if you want to go Agile, you have a great many choices: Not just about which method to use, but where to start, whether to go top-down or bottom-up, and what should be the scope of your effort.

It can be daunting. Let’s see if we can make it less so.

WHAT IS AGILE?
Let’s start by considering what is meant by “Agile.” Many people would tell you that Agile means building software in small steps (iterations), measuring the progress and health of the project in terms of developed software, and working in close contact with the customer to ensure that what is built is truly useful. This is what I would call “team agility” because its focus is on the team and how the team works. It is the most common form of agility in use at present. While it is very effective for many, it should not really be the goal you strive for.

The best measure of success – the real goal of our work – must focus on how responsive the business unit that the development organization serves can be. I call this “business agility.” It encompasses more than merely the team. Unfortunately, it is much harder to achieve. Business agility is the ability for a business (or business unit) to deliver increments of business value to their customers (for product companies) or the business side of the organization (for IT organizations). Business agility enables companies to respond quickly as needed when market conditions change, new technologies arise, or new ideas are developed.

Business agility is like having a car that is nimble, efficient, and goes where it needs to. Team agility is like having a finely tuned engine that enables the car to do whatever the driver wants. In other words, business agility is the real goal; team agility is a means to that end. Now it may be that in small enough organizations, focusing on the team alone may be adequate; however, in most organizations of size, trying to achieve business agility by focusing on the team is like trying to get a better performing car just by tuning and re-tuning the engine: it can help but you might see better results by improving the transmission or brakes.

POPULAR AGILE METHODS:  SCRUM and XP
As I said, Scrum and now, to a lesser extent, eXtreme Programming, have been the most popular methods in the Agile movement. XP is rooted in development practices such as pair-programming, test-first, continuous integration, collective ownership and more. Scrum is primarily a process framework that exposes an organization’s impediments. Its underlying assumption is that if you can see what you are doing wrong, you can fix the problem. Scrum’s power is that you will discover problems quickly – in a matter of weeks. This is a vast improvement over waterfall methods. The challenge is that sometimes the problems that are exposed are such that the solutions are not clear.

Both methods use iterations (building in 1-4 week intervals) and self-organizing, cross-functional teams.

Scrum has gotten to be more popular for a few reasons. First, it is easier to start because the team doesn’t have to commit to the technical practices that are the core of XP. This level of change is too much for some teams to bear. Second, Scrum’s certification program has spawned scores of “Certified Scrum Trainers” (CSTs) who both teach Scrum and promote it. As a result, many in the industry have come to think that “going Agile” means “taking a CSM (Certified ScrumMaster) class and adopting Scrum.”

CHALLENGES IN THE AGILE WORLD
Scrum has grown virally. Now, the challenges are showing up. In fact, one of the originators of Scrum, Ken Schwaber, said in an interview with Agile Collab that

“75% of organizations using Scrum will not succeed in getting the benefits that they hope for from it.” [1]

There are many opinions about why this is the case. This article’s author posited several reasons including,

  • Many problems facing development teams actually originate outside the team; for example, overloading teams by giving them too many projects at one time.
  • Many large organizations have poor deployment methods that make it difficult to get software out the door. While Scrum may expose these impediments, they are difficult to solve and Scrum, in itself, does not give any insights on how to solve them.
  • Many organizations have difficulty creating the cross-functional teams that Scrum requires to work. People with specialized skills, knowledge of legacy code or domain expertise are often required to be shared across teams, breaking the power of the Scrum model.
  • Many teams that are new to Scrum have never been taught the principles of product development flow.
  • While Scrum was originally designed for co-located teams, it is often necessary to use distributed teams.

Many Scrum aficionados claim that the real reason that organizations are not experiencing success with Scrum is that those organizations just don’t have the discipline or motivation necessary to solve their problems.

Regardless of the cause, the problem remains. To meet this challenge, two other Agile-related methods have sprung up: Lean Software Development and “A Virtual Kanban System for Software Engineering” (or ‘Kanban’ for short). Both of these methods directly address the problems that organizations are having with Scrum. It is why I started doing Lean over five years ago and Kanban about 3 years ago.

LEAN SOFTWARE DEVELOPMENT
Lean Software Development is founded on the understanding that the principles of Lean manufacturing and product development methods can apply to software development. Of course, the practices are different but the mindset, the way of thinking, is the same.

Its origins date back to the mid-90s with an article by Bob Charette. It became popularized with by Mary and Tom Poppendieck’s books, the first one, Lean Software Development, An Agile Toolkit, being published in 2003 (Poppendieck & Poppendieck, 2003). Lean Software Development is based on the notions of eliminating waste (any effort that is not of value to the customer), optimizing the whole (going from “concept to cash”), delivering fast, building quality in, respecting people, improving relentlessly and deferring commitment until you know what you need to do.

A second camp, so to speak, has sprung up around the work of Don Reinertsen[2]. Reinertsen approaches Lean on the basis of appreciating the system that people are working in, fostering the skills of the people you have in that systems, and attending to time by seeing how work flows through the system. By “flow,” he means to see where delays occur or where large queues form.

Regardless of which way you prefer to approach Lean, it is useful to provide insights into how to solve problems both inside and outside of the development organization. Its model of flow (focusing on fewer, smaller things in your development pipeline to get value delivered quickly) suggests that one way to improve your software development value stream is to avoid overloading your development teams. When you consider how many development teams seem to thrash because they are doing too many things at once, you may intuitively get this concept.

KANBAN…
Kanban is based both on Lean and the theory of constraints. It was created by David Anderson about five years ago and is achieving an upsurge in interest[3]. Kanban is based on a few basic premises. The first is that requiring an organization to undergo a large change at one time in order to start being Agile may be counter-productive. Telling people they have to adopt new roles and work in a different way often creates fear in those being forced to change. They feel devalued as they are told their former methods of working are to be abandoned.

The first few years of the Agile movement saw Scrum adopted where teams already existed and the developers/testers/analysts wanted to change. Many going the Agile route no longer fit into this class – perhaps another reason for the difficulties encountered.

Many Agilists will tell you that the way to overcome this high amount of change is to hire a trainer and coach. However, an alternative approach may be to understake a smooth transition while starting down a road that gets you to your ultimate goal in a less disruptive manner.

The essence of Kanban is to start where you are and do three things:

  • Make agreements with your stakeholders as to what your goals are and how many projects the developers will be working on at any one time.
  • Create visibility into the development process by mapping its value stream. A “value stream” is the series of steps where an idea goes from concept to being defined to being built to being deployed to being used. Then have explicitly defined policies of how work moves through the value stream. This is extremely important because it enables management to see how their actions affect the team and because the discussions around these explicit policies greatly accelerate learning.
  • Manage the amount of work in progress (WIP) being done at each step. In particular, the team (and management) needs to look for places where the work gets backed up and then figure out how to unblock things. This clarity provides insights into solving the impediments the team hits.

Corey Ladas incorporated Kanban to the Scrum framework to create a hybrid called “Scrumban.” This has been a useful method for helping Scrum teams to adopt Kanban methods[4].

ACHIEVING BUSINESS AGILITY: WHERE TO START
So, where do you start? It depends on where you are and where you want to go. My experience is that trying to start an Agile adoption through a team pilot project is not always best. Like that car’s engine, the team method may not be the problem. Even if it needs improving, you will always be better off by looking at the entire context within which software development is done and then choosing what to improve. Here are two recommendations:

  • Begin by looking at the entire value stream. Where are the challenges, what needs to improve? This does not mean you are committing to changing more than the team, but doing so will provide insights that will ensure team progress translates to business progress, to business agility.
  • Let the teams involved choose between Scrum and Kanban. They will intuitively know which is best for them. Part of respecting people means to allow them to choose how they do their work – within the context of the business, of course.

Considering the entire context is the difference between scaling agility and agility at scale. But that is a topic for another article.

AUTHOR: Alan Shalloway, CEO of NetObjectives.   If you are interested in learning more about Kanban, Lean, Scrum, or XP, please visit the Net Objectives resources page at http://www.netobjectives.com/resources. You can also find a wealth of information on Lean and Kanban, as well as upcoming conferences, at http://www.leanssc.org and http://www.kanban101.com.

Works Cited:
- Anderson, D. (2010).
Kanban. Sequim, WA: Blue Hole Press .
- Ladas, C. (2009).
Scrumban: Essays on Kanban Systems for Lean Software Development. Modus Cooperandi Press .
- Poppendieck, M., & Poppendieck, T. (2003).
Lean Software Development: An Agile Toolkit. Addison-Wesley Professoinal.
- Reinertsen, D. (1997).
Managing the design factory : a product developer’s toolkit. New York: Free Press.

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Scrum, Lean and Kanban: A Pragmatic Webinar Series

Kanban is the next generation of Agile methods, built on a lean foundation. This method is now applied to knowledge work such as software development — domains in which “inventory” isn’t visible but its effect is still felt. If your organization struggles with the inventory of unfinished work, bugs and other quality issues, while you are under pressure to deliver faster and more frequently, you may benefit from applying the Kanban method.

Kanban is based on Lean Product Development flow and provides insights into how to solve many software development challenges while being inclusive of management. It can be implemented at a pace of the development organization’s choosing. making it much more flexible than other agile systems. Kanban is meant to be adapted to the particular needs of each organization.

  • Part 1: USING KANBAN TO IMPROVE SCRUM
  • Part 2: KANBAN
  • Part 3: ADVANCED SCRUM AND KANBAN

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WEBINAR – Prioritizing Project Portfolios using Innovation Games (11/30)

November 30, 2010 (9-10 am PST, 12-1 pm EST)

Portfolio Prioritization is a critical aspect of project work. In this interactive session, serious gaming expert Luke Hohmann will present the Innovation Games Prune the Product (Portfolio) Tree and Buy a Feature (Project) — two new approaches to prioritizing project portfolios.

Based on principles and learning’s from cognitive psychology and organizational behavior, these collaborative, serious games, enable small, co-located teams, or larger, distributed teams, to efficiently prioritize project portfolios.

HOST: PMI’s Agile Community of Practice.

SPEAKER: Luke Hohmann is the Founder and CEO of The Innovation Games Company, the leading provider of serious games that enable organizations to solve complex problems through online and in-person collaborative play. The author of three books, Luke’s playfully diverse background of life experiences has uniquely prepared him to design and produce serious games. Luke graduated magna cum laude with a B.S.E. in computer engineering and an M.S.E. in computer science and engineering from the University of Michigan. In addition to data structures and artificial intelligence, he studied cognitive psychology and organizational behavior. He is also a former National Junior Pairs Figure Skating Champion, as well as a certified aerobics instructor. In his spare time, Luke likes roughhousing with his four kids and his wife’s cooking. He also enjoys long runs in the Santa Cruz mountains to burn off his wife’s cooking. Luke’s a bit of an old school Silicon Valley entrepreneur. Instead of building a company to flip, he’s building a company to change the world. You can join him by playing games at Games for Democracy.

PDU: 1
COST: Free

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WEBINAR – Integrating Visual Management and Management Standard Work for Lean Thinkers (12/9)

December 9, 2010 (2pm EST = New York time)

For too long, too many Lean Thinkers have implemented visual management tools in a vacuum, divorced from management standard work.

“If visual management tools are not married up to management standard work they will fail and fall into disuse,” said Joe Murli, an LEI faculty member and lean practitioner who has helped manufacturing, service, and healthcare companies make the lean leap. “And management standard work without the proper visual management tools is ineffective.”

“It’s only through the integration of management standard work with a visual physical environment that the organization can continually examine waste in the process and build it’s problem solving capability. Many times, a company’s inability to sustain the gains of continuous improvement or advance beyond what’s been achieved is a result of a disconnect between visual management and management standard work,” Murli noted.

You’ll discover:

  • How to develop a visual management system – not visual tools, or what’s even worse visual clutter – that is part of an overall lean management system.
  • How to deal with abnormalities identified by visual management in a way that maintains respect for people.
  • The key elements of management standard work.
  • How to integrate visual process control, visual process performance monitoring, and management standard work.
  • How to avoid key obstacles when developing management standard work in a conventional organization transitioning to lean.
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