Learn KANBAN by Playing a Game
Making Pamphlets
There is no better way the learn then by doing. And games are a great way to do that and very popular in the Agile community. Here is a game by Masa K Maeda one of The Agilista PM’s popular speakers. This is great to do during a lunch-n-learn at your organization or team. And you’ll have a lot of fun doing it !!!!
TIMING: 1 hour
RECIPE: This is a game to understand some of the mechanics of Kanban such as balancing the work-in-progress, resource allocation, and waste management. Each team has to create its own Kanban board as they see fit and improve it as the game develops.
Ingredients:
- Teams: 1 or more of 5 to 6 people
- Color paper: 4 different colors (20 pages or each color per team)
- Glue sticks: 2 per team
- Scissors: 2 pairs per team
- Envelopes: 2 different sizes or colors (20 of each per team)
- Color pencils: 1 set per team
- Masking tape: 1 per team
- Post-its: 3 different colors per team
- Misc stickers (optional)
Recipe (cont.)
The objective is to create paper pamphlets to promote a vacation resort. Each pamphlet will have some drawn and some pasted artwork in addition to written information.Note: each paper and envelope has to pass through the entire production line and each person can do only one thing at a time (e.g. a person cannot be writing on a pamphlet and passing envelopes at the same time). One story per pamphlet, meaning it has to be broken into smaller tasks (think epic=pamphlet).
- Each team will have:
- Paper: 3 different colors (you keep the 4th color paper for later)
- 1 glue-stick (you keep the other one for later)
- 1 pair of scissors (you keep the other one for later)
- 1 kind of envelope (you keep the other one for later)
- Color pencils
- Stickers (optional)
- Duct tape
- Explain the roles and responsibilities:
- Header: writes company name and campaign name
- Cutter: cuts the artwork (sun, palm tree, flying bird, boat)
- Artist: draws the ocean line, the beach, and pastes the papercuts
- QA guy: verifies all is correct (all pamphlets must be similar)
- Folder/sender: folds pamphlet, puts it in envelope, writes customer name/address and puts on a stack for sending.
- Manager: manages the kanban board
- Before starting:
- Make sure all teams have their material available and roles assigned.
- Explain the game:
- They must create pamphlets, one at a time
- Pamphlet, envelope, and paper cuts must be of different colors
- All pamphlets must look the same
- All envelopes and paper must start at the beginning of the production line
- Nobody can do more than 1 thing at a time. (e.g. either I pass a sheet of paper to the next person or draw the beach but cannot be drawing and passing papers at the same time)
- They must have periodic stand up meetings to improve the process.
- The game:
- Give them 5 minutes to define and create their Kanban board on a wall
- Give them 2 minutes to get set
- Start!
- Each 6 minutes stop them so that each team has its own 2-minute stand-up meeting
- For iteration 3 ask the managers to expedite the creation of 2 pamphlets of different color with different artwork (palm tree, 2 boats and one diamond-shaped kite)
- For iteration 4 change ask managers to use the other kind/color of envelope.
- For iteration 6 change team sizes (merging 2 into one or breaking one team to integrate into other 2. This is even better if the teams end up being of different sizes)
- Let them play for 2 more iterations
- Post-game discussion
Learning Points:
- Collaboration is key to success
- Some aspects that require changes on WIP are very obvious while others are subtle
- Roles and responsibilities continuously change (titles lose importance)
- Response to variability is highly effective
- Lack of iterations make the work smooth and efficient
- Regular discussions to improve process are key
- It scales because daily stand up duration does not depend on the # of people in the team
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